Fallout 76 Update Starts Fixing The Game’s Many Bugs; Patch Notes Released
Bethesda has announced a new update for Fallout 76. The patch makes several improvements to the RPG’s performance and stability, and also fixes numerous bugs in the game.
The new update resolves certain gameplay and performance issues, and further stabilizes the Fallout 76 game client and servers. Additional patches have been made for the Xbox One version of the game–where certain menus could cause in-game instability.
In terms of bug fixes, most of the update addresses issues with combat. An issue where certain enemies were able to chase players further than intended has been fixed, as has a glitch that prevented Ghoul and Scorched Officers from dropping nuke codes upon being killed. For PvP play, you’ll now see the correct cap reward whether you’re seeking revenge or someone else is hunting you down. Respawning after dying in PvP play will now correctly clear your hostile status towards other players if you don’t click the “Seek Revenge” option.
For the full list of changes implemented in Fallout 76’s new update, check out the full patch notes on Bethesda’s main website. We’ve also outlined them below.
Fallout 76 November 19 Update Patch Notes
- Xbox: 22.214.171.124
- PS4: 126.96.36.199
- PC: 188.8.131.52
- Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.
- Stability: The Fallout 76 game client and servers have received additional stability improvements.
- Xbox: Fixed an issue that could lead to instability on certain menus.
Art And Graphics
- Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up.
- Camera: The game camera now pans more smoothly when the player enters furniture.
- Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.
- General: Fixed an issue in which some enemies could chase the player farther than intended.
- Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.
C.A.M.P., Workshops, And Crafting
- Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76.
- Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor.
- Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.
- Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.
- Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.
- Respawn: Choosing the “Respawn” option after dying during PVP combat will now correctly clear any active hostile status toward other players.
- Seek Revenge: Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player.
- Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.
- Languages: Korean fonts will now be displayed correctly in game menus.
- Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers.
- Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey.
- Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another.
- Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.